TY - BOOK AU - Veysi İşler AU - Haşmet Gürçay AU - Hasan Kemal Süher AU - Güven Çatak PY - 2019 CY - Berlin, Germany PB - Peter Lang Verlag SN - 9783631805220 TI - Contemporary Topics in Computer Graphics and Games T2 - Selected Papers from the Eurasia Graphics Conference Series DO - 10.3726/b16279 UR - https://www.peterlang.com/document/1111136 N2 - This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings. Bringing selected papers from the Eurasia Graphics conference series together, the book aims to discuss issues, solutions, challenges, and needs for a better understanding of computer graphics and games. The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction and various computer simulations. The Computer Graphics section deals with 3D modelling, procedural content generation, visualization, and interaction techniques. KW - computer graphics, simulation, animation, visualization, computer games LA - English ER -