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Subjective Experiences of Interactive Nostalgia

Edited By Ryan Lizardi

From explorations of video game series to Netflix shows to Facebook timelines, Subjective Experiences of Interactive Nostalgia helps readers understand what it is actually like to be nostalgic in a world that increasingly asks us to interact with our past. Interdisciplinary authors tackle the subject from historical, philosophical, rhetorical, sociological, and economic perspectives, all the while asking big questions about what it means to be asked to be active participants in our own mediated histories. Scholars and pop culture enthusiasts alike will find something to love as this collection moves from a look at traditional interactive media, such as video games, to nostalgia within all things digital and ends with a rethinking of the potentials of nostalgia itself.

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Table of Contents

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Introduction

RYAN LIZARDI

Section 1: Playing Through Nostalgia

1. Reconstructing Lara: The Tomb Raider Reboot as Nostalgic Experience

ASHLEY P. JONES

2. “Been There, Done That!”: An Examination of Media Nostalgia as a Creative Practice for Creating New Retro Games

SEBASTIAN FELZMANN

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