Edited By Colin Lankshear and Michele Knobel
ߦ studies of new literacies within classroom contexts
ߦ semi-formal learning spaces beyond the classroom
ߦ teacher learning and professional development
ߦ spaces of popular cultural affinities
ߦ practices viewed from different research perspectives
The diverse topics addressed range from multimodal pedagogies, remix, performance poetry, and digital storytelling to issues associated with wireless environments, assessment, identity, and teachers’ ways of taking up new technologies. Chapters explore how young people participate and collaborate within the spaces of popular cultural interests and the various approaches to researching gaming. The book speaks to teachers and teacher educators, education administrators, curriculum developers, education policy makers, professional development specialists, postgraduate research students, and other literacy and new media researchers. A New Literacies Reader is an essential volume for undergraduates, grad students, and faculty interested in refining their knowledge of the vast new horizons created by the world of new literacies.
a_fm_Lankshear 4/18/2013 5:29 PM Page v Part 3: New Literacies and Teachers’ Personal and Professional Learning 8. Machinima, Second Life and the Pedagogy of Animation 151 Andrew Burn 9. New Wine in Old Bottles?: Remediation, Teacher as Bricoleur, and the Story of Antaerus 168 Teresa Strong-Wilson & Dawn Rouse 10. Supporting Pre-Service Teachers’ Development: The Place of Blogging 187 in the Get Real! Science Teacher Preparation Program April Luehmann, Joe Henderson & Liz Tinelli 11. New Literacies and Assessments in Middle School Social Studies 213 Content Area Instruction: Issues for Classroom Practices Margaret C. Hagood, Emily N. Skinner, Melissa Venters & Benjamin Yelm Part 4: New Literacies and Popular Culture Affinities 12. Language, Culture and Identity in Fan Fiction 229 Rebecca Black 13. Communication, Coordination and Camaraderie: A Player Group in 247 World of Warcraft Mark Chen 14. Youth Participation: Learning and Growth in the Forum 267 Angela Thomas 15. Which South Park Character Are You?: Popular Culture and 282 Online Performance of Identity Bronwyn Williams Part 5: Researcher Perspectives on New Literacies and Learning 16. Learning about Learning from a Video Game 305 James Paul Gee 17. Situated Play: Instruction and Learning in Fighter Games 321 Aaron Hung 18. Kongregating Online: Developing Design Literacies in a Play-Based Affinity Space 353 Sean Duncan Name Index 377 Subject Index 381 VI | Contents a_fm_Lankshear 4/18/2013 5:29 PM Page vi