Show Less
Restricted access

Contemporary Topics in Computer Graphics and Games

Selected Papers from the Eurasia Graphics Conference Series

Edited By Veysi İşler, Haşmet Gürçay, Hasan Kemal Süher and Güven Çatak

This book provides an introduction and overview of the rapidly evolving topics of computer graphics and games, presenting the new perspectives employed by researchers and the industry, highlighting the recent empirical findings. Bringing selected papers from the Eurasia Graphics conference series together, the book aims to discuss issues, solutions, challenges, and needs for a better understanding of computer graphics and games.

The Games and Simulation section of this book covers the topics of game user experience, game narrative, playability heuristics, human computer interaction and various computer simulations. The Computer Graphics section deals with 3D modelling, procedural content generation, visualization, and interaction techniques.

Show Summary Details
Restricted access

11. Keep Brushing! Developing Healthy Oral Hygiene Habits in Young Children with an Interactive Toothbrush

Extract

11.   Keep Brushing! Developing Healthy Oral Hygiene Habits in Young Children with an Interactive Toothbrush

Lal Gamze Bozgeyikli, Evren Can Bozgeyikli, Andrew Raij

Abstract – Cravy Brush is an interactive toothbrush attachment that helps young children (3–8 years old) develop a daily habit of brushing teeth. The attachment displays an interactive game that provides real-time visual and auditory feedback. In addition to feedback, Cravy Brush also provides virtual rewards when children brush properly. Alarm feature calls for children to brush their teeth twice a day at desired times. We collect background data regarding tooth brushing sessions, which can be presented later on to parents. In this paper, design and development of Cravy Brush and lessons learned are presented. As a starting point, we conducted a pilot test with one child for a week’s duration. Feedback from both parents and the child revealed that Cravy Brush made the tooth brushing experience more fun and was effective at encouraging the child to brush her teeth regularly for the dentist-recommended two minutes.

Keywords - Interactive toothbrush; tooth brushing game; children; persuasive technologies; behavior change

I. Introduction

Daily preventative dental hygiene habits, such as brushing teeth, are of great importance for people of all ages. When teeth are not taken care of daily, they can develop cavities and decay [1]. Such decay is often painful, and may require dental procedures, which are also painful and stressful for adults and children. Besides the self-confidence of...

You are not authenticated to view the full text of this chapter or article.

This site requires a subscription or purchase to access the full text of books or journals.

Do you have any questions? Contact us.

Or login to access all content.