Perceiving Play
The Art and Study of Computer Games
©2009
Textbook
X,
176 Pages
Series:
New Literacies and Digital Epistemologies, Volume 25
Summary
Computer games are increasingly prevalent, and cause both curiosity and concern in the general public, so understanding these games and play is important. Game researchers need to work quickly to document, report, and analyse the effect on our modern society as an increasing amount of people make new and drastically different choices in how they spend their time. Perceiving Play: The Art and Study of Computer Games looks at the directions and findings of this research, and examines how game research integrates the studies of social science, ethnography, textual analysis and criticism, economy, law, and technology.
Details
- Pages
- X, 176
- Publication Year
- 2009
- ISBN (Softcover)
- 9780820497006
- Language
- English
- Keywords
- Computerspiel Game research ludology games play role play computer games digital games Soziologie
- Published
- New York, Bern, Berlin, Bruxelles, Frankfurt am Main, Oxford, Wien, 2009. X, 176 pp.
- Product Safety
- Peter Lang Group AG