Rethinking Language Education in the Digital Era
Summary
Excerpt
Table Of Contents
- Cover
- Title Page
- Copyright Page
- Contents
- List of Tables
- Preface
- List of Abbreviations
- Chapter 1 Latest trends in digital foreign language education
- Emerging AI-based tools in FLE
- Pedagogical implications of emerging technologies in FLE
- Challenges and limitations of digital FLL tools
- Future directions and recommendations
- Chapter 2 Use of digital technologies among young and older adults
- Digital technologies in FLE and young adults
- Digital technologies in FLE and older adults
- Comparative analysis: Young vs older adults
- Benefits and limitations of the use of digital technologies in FLE
- Pedagogical implications
- Future perspectives
- Chapter 3 Cognitive gain in digital language learning
- Digital technologies and cognitive abilities
- Cognitive gain while using digital technologies
- L2 acquisition and cognitive gain
- Summary of the current research findings
- Pedagogical implications
- Conclusion
- Chapter 4 Digital games: Theory and practice, trends, challenges and future directions
- Introduction
- Theoretical foundations
- Trends in research: What is missing?
- Advantages of digital games in language teaching
- Types of digital games used in language teaching
- Practical applications
- Challenges and future considerations
- Possible future trends
- Conclusion
- Recommendations and implications
- Chapter 5 Ethical considerations in digital technologies in foreign language education
- Introduction
- Ethical challenges
- Impact of digital technologies
- The rise of AI
- Call for ethical restraint and further research
- Data privacy and security
- Responsible use of digital tools
- Ethical issues in foreign language learning
- Impact on younger adults
- The rise of the implementation of AI in education
- Call for ethical restraint and further research
- Future directions for research and practice
- Conclusion
- Chapter 6 The new era of AI: Educational utilisation and future vision
- Introduction
- The current landscape of AI in education
- A comparison of all these AI tools
- The dilemma of using AI applications in language teaching environment
- Practical examples of AI applications
- Future vision
- Conclusion
- Pedagogical implications
- Conclusion
- Bibliography
- Notes on the Authors
Preface
Over the past two decades, foreign language education has been reshaped more radically than at any other time since the invention of the printing press. Cloud-based applications deliver adaptive drills to a learner’s phone on the morning commute; large language models correct essays in seconds; virtual-reality headsets place students in simulated markets, clinics and airports; and older adults meet with peers around the globe in moderated conversation circles that did not exist five years ago. What was once a field dominated by mimetic classroom routines and carefully sequenced textbooks has become an ecosystem of apps, platforms and data pipelines whose scale, speed and sociocultural reach are unprecedented. Rethinking Language Education in the Digital Era: A New Linguistic Landscape responds to this watershed moment. Bringing together scholars working at the intersections of applied linguistics, educational technology, cognitive psychology and ethics, the monograph offers a panoramic yet critically balanced account of how digital tools are redefining what it means to teach and to learn another language.
Although computers entered the language classroom in the late 1970s, their role remained peripheral for decades: word-processing, multimedia CD-ROMs, the occasional chat room. By contrast, today’s learners inhabit a digital civilisation in which language practices, texting, streaming, posting, translating, are inseparable from the infrastructures that support them. Chapter 1 therefore opens with a cartography of ‘latest trends in digital foreign language education’. It traces the migration from desktop CALL to mobile-assisted language learning (MALL); the rise of AI-powered chatbots that deliver form-focused feedback in real time; and the growing importance of immersive, multimodal environments such as augmented-reality cultural walks and serious games. By anchoring the discussion in empirical studies published between 2020 and 2025, xiithe chapter establishes a contemporary baseline against which the remainder of the volume builds.
Digital innovations do not reach learners in a vacuum. Access, motivation and perceived usefulness vary markedly across age cohorts. In Chapter 2 the authors adopt a lifespan perspective, contrasting the habits of ‘digital natives’ – university students who fluidly combine Duolingo streaks with TikTok syntax hacks – with those of ‘digital newcomers’, older adults who may value cognitive maintenance or cultural enrichment over test scores. This comparative lens is especially timely: by 2050, one in six people worldwide will be over sixty-five, yet gerontological design principles are rarely considered in mainstream language apps. The chapter synthesises survey data, usability studies and ethnographic vignettes to show how scaffolding, interface simplicity and opportunities for social bonding can bridge generational divides, yielding more inclusive digital curricula.
Digitalisation promises efficiency, but at what cognitive cost – or benefit? Chapter 3 reviews research on cognitive gain in digital language learning, parsing a growing but still fragmented literature that links technologically mediated practice to enhancements in memory, executive function and mental flexibility. Meta-analyses suggest that spaced repetition algorithms and multimodal encoding confer measurable advantages, yet other studies warn of superficial processing and split attention. By juxtaposing findings from neurolinguistics, behavioural psychology and classroom experimentation, the authors formulate a research agenda that replaces techno-determinism with nuanced, evidence-based inquiry.
Games are no longer peripheral playthings; they are sophisticated engines of narrative, collaboration and feedback. Chapter 4 dissects the pedagogical logic of digital game-mediated language learning. It distinguishes educational games, commercial off-the-shelf titles and ‘serious’ simulations, mapping each to relevant motivational and sociocultural theories. Crucially, the chapter does not idealise gamification; it scrutinises cognitive load, equity of access, and the risk of privileging short-term engagement metrics over durable proficiency. Case studies from Europe, Asia and Latin America illustrate how thoughtfully integrated gaming can amplify speaking fluency, pragmatic awareness and intercultural empathy when aligned with clear instructional outcomes.
If the first four chapters chart possibilities, Chapter 5 sounds a note of caution. The ethical considerations surrounding data capture, algorithmic bias, intellectual property and digital well-being are examined in depth. The authors argue that language educators occupy a dual role as facilitators of communication and stewards of learners’ rights. They unpack scenarios in which automated writing assistants may blur authorship, where predictive analytics could reinforce linguistic hegemonies, and where the ‘attention economy’ undermines sustained xiiireflection. The chapter proposes actionable guidelines – transparent consent protocols, bias audits, and curricula that foster AI literacy – to ensure that innovation remains accountable to diverse learner populations.
The closing substantive chapter confronts the accelerating trajectory of generative AI. Tools such as ChatGPT, Copilot, Gemini or DeepSeek are analysed not only for their technical affordances – multilingual text generation, conversational tutoring, multimodal search, but also for their socio-educational ramifications. Through thematic analysis of recent pilot studies, the authors show how AI can augment formative assessment, differentiate instruction and scaffold creativity. Yet they also foreground unresolved dilemmas: hallucination, privacy, environmental cost. The chapter culminates in a future vision that balances adaptive intelligence with human-centred pedagogy, recommending hybrid models in which educators orchestrate, rather than outsource, the learning process.
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Details
- Pages
- XVI, 128
- Publication Year
- 2026
- ISBN (PDF)
- 9781805842675
- ISBN (ePUB)
- 9781805842682
- ISBN (Softcover)
- 9781805842668
- DOI
- 10.3726/b23357
- Language
- English
- Publication date
- 2026 (January)
- Keywords
- AI in education digital language learning chatbots virtual reality gamification cognitive benefits lifelong learning ethics in technology generational differences immersive learning future of education language apps adaptive learning
- Published
- Oxford, Berlin, Bruxelles, Chennai, Lausanne, New York, 2026. xvi, 128 pp., 6 tables.
- Product Safety
- Peter Lang Group AG