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Publication Schedule
Open Access
Year
-
‘Killer Games’ Versus ‘We Will Fund Violence’
The Perception of Digital Games and Mass Media in Germany and Australia©2011 Thesis -
Digital Competence Development in Higher Education
An International Perspective©2015 Edited Collection -
The Digital Turn: User’s Practices and Cultural Transformations
©2013 Edited Collection -
Taking Private Use Seriously
A Critical Evaluation of the Legal Treatment of Private Use under Chinese Digital Copyright Law©2013 Thesis -
Learning through Digital Game Design and Building in a Participatory Culture
An Enactivist Approach©2014 Textbook -
Media Literacy and the Emerging Citizen
Youth, Engagement and Participation in Digital Culture©2014 Textbook -
The Digital Practices of African Americans
An Approach to Studying Cultural Change in the Information Society©2014 Monographs -
Journalists and Media Accountability
An International Study of News People in the Digital Age©2014 Monographs -
The Audience Commodity in a Digital Age
Revisiting a Critical Theory of Commercial Media©2014 Monographs -
From Digital to Analog
«Agrippa» and Other Hybrids in the Beginnings of Digital Culture©2015 Textbook -
Produsing Theory in a Digital World 2.0
The Intersection of Audiences and Production in Contemporary Theory – Volume 2©2015 Textbook -
Ethics for a Digital Age
©2016 Textbook -
Adolescents’ Online Literacies
Connecting Classrooms, Digital Media, and Popular Culture – Revised edition©2016 Textbook