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  • Contemporary Film, Television, and Video

    ISSN: 1543-0863

    The Contemporary Film, Television, and Video Studies series seeks to publish serious, scholarly materials about contemporary American and international film, television, and video practices. Topics of interest include studies of national media practices, the globalization of media production and consumption, and studies of important and influential media practitioners. Submission of single author manuscripts and edited collections of essays from a wide range of theoretical and methodological perspectives are invited. The Contemporary Film, Television, and Video Studies series seeks to publish serious, scholarly materials about contemporary American and international film, television, and video practices. Topics of interest include studies of national media practices, the globalization of media production and consumption, and studies of important and influential media practitioners. Submission of single author manuscripts and edited collections of essays from a wide range of theoretical and methodological perspectives are invited. The Contemporary Film, Television, and Video Studies series seeks to publish serious, scholarly materials about contemporary American and international film, television, and video practices. Topics of interest include studies of national media practices, the globalization of media production and consumption, and studies of important and influential media practitioners. Submission of single author manuscripts and edited collections of essays from a wide range of theoretical and methodological perspectives are invited.

    2 publications

  • Title: Entre privé et public

    Entre privé et public

    Perspectives linguistiques sur la question des limites
    by Daniela Pietrini (Volume editor) 2024
    ©2024 Edited Collection
  • Title: Uses of Blogs

    Uses of Blogs

    by Axel Bruns (Volume editor) Joanne Jacobs (Volume editor)
    ©2006 Textbook
  • Title: Video ausstellen

    Video ausstellen

    Potenziale der Präsentation
    by Katharina Ammann (Author)
    ©2009 Thesis
  • Title: Video Journalism

    Video Journalism

    Beyond the One-Man Band
    by Mary Angela Bock (Author)
    ©2012 Textbook
  • Title: Les mots de la vidéo

    Les mots de la vidéo

    Construction discursive d'un art contemporain
    by Melissa Rérat (Author) 2022
    ©2022 Thesis
  • Title: Opera and Video

    Opera and Video

    Technology and Spectatorship
    by Héctor Pérez (Volume editor) 2012
    ©2012 Conference proceedings
  • Title: Blogging as Change

    Blogging as Change

    Transforming Science and Math Education through New Media Literacies
    by April Luehmann (Volume editor) Raffaella Borasi (Volume editor)
    ©2011 Textbook
  • Title: International Blogging

    International Blogging

    Identity, Politics and Networked Publics
    by Adrienne Russell (Volume editor) Nabil Echchaibi (Volume editor)
    ©2009 Textbook
  • Title: Video Interaction Analysis

    Video Interaction Analysis

    Methods and Methodology
    by Ulrike Tikvah Kissmann (Volume editor)
    ©2009 Edited Collection
  • Title: Anglicisms in Russian and German Blogs

    Anglicisms in Russian and German Blogs

    A Comparative Analysis
    by Julia Balakina (Author)
    ©2011 Thesis
  • Title: Blogs, Wikipedia, Second Life, and Beyond

    Blogs, Wikipedia, Second Life, and Beyond

    From Production to Produsage
    by Axel Bruns (Author)
    ©2008 Textbook
  • Title: Du split-screen au multi-screen-- From split-screen to multi-screen

    Du split-screen au multi-screen-- From split-screen to multi-screen

    La narration vidéo-filmique spatialement distribuée-- Spatially distributed video-cinematic narration
    by Marcin Sobieszczanski (Volume editor) Céline Masoni Lacroix (Volume editor) 2010
    ©2011 Edited Collection
  • Title: Tony Conrad

    Tony Conrad

    Video – und darüber hinaus
    by Tabea Lurk (Author) 2015
    ©2016 Thesis
  • Title: Good Video Games and Good Learning

    Good Video Games and Good Learning

    Collected Essays on Video Games, Learning and Literacy, 2nd Edition
    by James Paul Gee (Author) 2013
    ©2007 Textbook
  • Title: Video Analysis: Methodology and Methods

    Video Analysis: Methodology and Methods

    Qualitative Audiovisual Data Analysis in Sociology
    by Hubert Knoblauch (Volume editor) Bernt Schnettler (Volume editor) Jürgen Raab (Volume editor) Hans-Georg Soeffner (Volume editor) 2006
    ©2012 Conference proceedings
  • Title: Video Game Translation and Cognitive Semantics

    Video Game Translation and Cognitive Semantics

    by Mateusz Sajna (Author) 2016
    ©2016 Monographs
  • Title: Dishing Dirt in the Digital Age

    Dishing Dirt in the Digital Age

    Celebrity Gossip Blogs and Participatory Media Culture
    by Erin A. Meyers (Author)
    ©2013 Textbook
  • Title: Social Networks

    Social Networks

    From Text to Video
    by Susan B. Barnes (Author) 2013
    ©2013 Textbook
  • Title: Learning in Video Game Affinity Spaces

    Learning in Video Game Affinity Spaces

    by Elisabeth R. Hayes (Volume editor) Sean C. Duncan (Volume editor)
    ©2012 Textbook
  • Title: Multidisciplinary Perspectives on Narrative Aesthetics in Video Games

    Multidisciplinary Perspectives on Narrative Aesthetics in Video Games

    by Deniz Denizel (Volume editor) Deniz Eyüce Sansal (Volume editor) Tuna Tetik (Volume editor) 2021
    ©2021 Edited Collection
  • Title: War/Play

    War/Play

    Video Games and the Militarization of Society
    by John Martino (Author) 2013
    ©2015 Monographs
  • Title: Einsatz von Interactive Video im computerunterstützten universitären Unterricht

    Einsatz von Interactive Video im computerunterstützten universitären Unterricht

    CULLIS Teilprojekt II
    by Stefan Neumann (Author)
    ©1996 Thesis
  • Title: Dialogar en la Red

    Dialogar en la Red

    La lengua española en chats, e-mails, foros y blogs
    by Ana Pano (Author) 2012
    ©2008 Monographs
  • Title: Analysing English as a Lingua Franca in Video Games

    Analysing English as a Lingua Franca in Video Games

    Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions
    by Pietro Luigi Iaia (Author) 2016
    ©2016 Monographs
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