results
Search
Search in
Search area
Subject
Category of text
Price
Language
Publication Schedule
Open Access
Publication Year
-
Learning through Digital Game Design and Building in a Participatory Culture
An Enactivist Approach©2014 Textbook -
Serious Games for Global Education
Digital Game-Based Learning in the English as a Foreign Language (EFL) Classroom©2017 Thesis -
‘Killer Games’ Versus ‘We Will Fund Violence’
The Perception of Digital Games and Mass Media in Germany and Australia©2011 Thesis -
Good Video Games and Good Learning
Collected Essays on Video Games, Learning and Literacy, 2nd Edition©2007 Textbook -
Learning in Video Game Affinity Spaces
©2012 Textbook -
Current Trends on Digital Technologies and Gaming for Teaching and Linguistics
©2023 Edited Collection -
Games, Greek and Pluck
Classicism, Masculinity, Elite Education and British Sport, 1850–1914©2025 Monographs