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  • Digital Learning and the Future

    ISSN: 2634-8527

    This interdisciplinary book series examines the use of digital technology in education. It is part of an unfolding educational agenda around technology-enhanced learning, where technology is both blended as a tool within existing pedagogies and drives new pedagogies. The series looks to the future, to emerging technologies and methodologies. Areas of interest include educational futures and future pedagogies, pedagogy and globalization (including MOOC), mobile learning, edtech, technology in assessment, the use of AI in education, and technology and face-to-face blended learning. The series encourages proposals for short-format books (between 25,000 and 50,000 words) with the aim of responding quickly to this rapidly changing field. Short monographs, co-authored or edited collections, case studies, practical guides and more are also all welcome.

    1 publications

  • Title: Digital Learning Lives

    Digital Learning Lives

    Trajectories, Literacies, and Schooling
    by Ola Erstad (Author) 2013
    ©2013 Textbook
  • Title: Digital Language Learning

    Digital Language Learning

    New Approaches and Methods
    by Jose Belda-Medina (Volume editor) Christina Holgado-Sáez (Volume editor) Juncal Gutiérrez-Artacho (Volume editor) 2025
    ©2024 Edited Collection
  • Title: Learning-Centered School Leadership

    Learning-Centered School Leadership

    School Renewal in Action
    by Jianping Shen (Volume editor) Walter L. Burt (Volume editor) 2016
    ©2015 Textbook
  • Title: Mobile Education

    Mobile Education

    Personalised Learning and Assessment in Remote Education: A Guide for Educators and Learners
    by Kieran McCartney (Author) 2021
    ©2021 Monographs
  • Title: Mobile Learning through Digital Media Literacy

    Mobile Learning through Digital Media Literacy

    by Belinha S. de Abreu (Author) 2018
    ©2017 Textbook
  • Title: Learning through Digital Game Design and Building in a Participatory Culture

    Learning through Digital Game Design and Building in a Participatory Culture

    An Enactivist Approach
    by Qing Li (Author) 2013
    ©2014 Textbook
  • Title: Learning to Teach in the Digital Age

    Learning to Teach in the Digital Age

    New Materialities and Maker Paradigms in Schools
    by Sean Justice (Author) 2016
    ©2016 Textbook
  • Title: Serious Games for Global Education

    Serious Games for Global Education

    Digital Game-Based Learning in the English as a Foreign Language (EFL) Classroom
    by Claudia Müller (Author) 2017
    ©2017 Thesis
  • Title: Digital Visual Art Education

    Digital Visual Art Education

    Making, Learning, and Teaching with Digital Media
    by Robert Sweeny (Author) 2024
    ©2024 Monographs
  • Title: New Creativity Paradigms

    New Creativity Paradigms

    Arts Learning in the Digital Age
    by Kylie Peppler (Author) 2014
    ©2014 Thesis
  • Title: New Literacies and Teacher Learning

    New Literacies and Teacher Learning

    Professional Development and the Digital Turn
    by Michele Knobel (Volume editor) Judy Kalman (Volume editor) 2016
    ©2016 Textbook
  • Title: Participatory Culture, Community, and Play

    Participatory Culture, Community, and Play

    Learning from Reddit
    by Adrienne L. Massanari (Author) 2014
    ©2015 Monographs
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