résultats
-
Contemporary Film, Television, and Video
ISSN: 1543-0863
The Contemporary Film, Television, and Video Studies series seeks to publish serious, scholarly materials about contemporary American and international film, television, and video practices. Topics of interest include studies of national media practices, the globalization of media production and consumption, and studies of important and influential media practitioners. Submission of single author manuscripts and edited collections of essays from a wide range of theoretical and methodological perspectives are invited. The Contemporary Film, Television, and Video Studies series seeks to publish serious, scholarly materials about contemporary American and international film, television, and video practices. Topics of interest include studies of national media practices, the globalization of media production and consumption, and studies of important and influential media practitioners. Submission of single author manuscripts and edited collections of essays from a wide range of theoretical and methodological perspectives are invited. The Contemporary Film, Television, and Video Studies series seeks to publish serious, scholarly materials about contemporary American and international film, television, and video practices. Topics of interest include studies of national media practices, the globalization of media production and consumption, and studies of important and influential media practitioners. Submission of single author manuscripts and edited collections of essays from a wide range of theoretical and methodological perspectives are invited.
2 publications
-
Good Video Games and Good Learning
Collected Essays on Video Games, Learning and Literacy, 2nd Edition©2007 Manuels -
Learning in Video Game Affinity Spaces
©2012 Manuels -
Video Game Translation and Cognitive Semantics
©2016 Monographies -
Multidisciplinary Perspectives on Narrative Aesthetics in Video Games
©2021 Collections -
Analysing English as a Lingua Franca in Video Games
Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions©2016 Monographies -
The Matrophobic Gothic and Its Legacy
Sacrificing Mothers in the Novel and in Popular Culture©2007 Monographies -
Preverbs and Idiomatization in Gothic
©2012 Monographies -
All that Gothic
©2014 Collections -
Kompetitive Multiplayer Games in der Schule
Der Einsatz einer Lernspielplattform im Fremdsprachenunterricht©2011 Thèses