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  • Ludic Scholarship

    Games, Learning, and Innovative Pedagogy

    This series focuses on the intersection of gamification, ludology, pedagogy, and innovative methodological thinking, offering a space for cutting-edge scholarship that bridges game-based approaches with educational theory and practice. Ludic Scholarship highlights gamified learning and emergent methodologies that challenge traditional research frameworks, encouraging transformative approaches to teaching, learning, meaning-making, and the construction of knowledge. The series invites contributions that explore how game mechanics, narrative structures, and immersive environments are reshaping learning practices across disciplines. From theoretical explorations of ludic strategies to applied case studies of gamified pedagogy, Ludic Scholarship emphasizes creativity and academic rigor, inviting works that challenge established conventions. Targeting educators, researchers, and curriculum scholars, this series supports interdisciplinary collaborations and post-qualitative approaches that investigate the dynamic role of games and play in 21st-century education.

    2 publications

  • Title: Desnudar la ficción

    Desnudar la ficción

    Poliparodia y literatura fantástica en Álvaro Cunqueiro
    by Ángeles López (Author) 2013
    ©2014 Thesis
  • Title: Freedom to Play

    Freedom to Play

    A Ludic Language Pedagogy Primer
    by Jonathan deHaan (Author) James York (Author) 2025
    ©2025 Textbook
  • Title: Jugar por amor propio

    Jugar por amor propio

    Personajes lúdicos de la novela moderna
    by Alejandro Zamora (Author)
    ©2009 Thesis
  • Title: The Games of Fiction

    The Games of Fiction

    Georges Perec and Modern French Ludic Narrative
    by David Gascoigne (Author)
    ©2006 Monographs
  • Title: Parody and Palimpsest

    Parody and Palimpsest

    Intertextuality, Language, and the Ludic in the Novels of Jean-Philippe Toussaint
    by Sarah L. Glasco (Author) 2015
    ©2015 Monographs
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