results
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Ludic Scholarship
Games, Learning, and Innovative PedagogyThis series focuses on the intersection of gamification, ludology, pedagogy, and innovative methodological thinking, offering a space for cutting-edge scholarship that bridges game-based approaches with educational theory and practice. Ludic Scholarship highlights gamified learning and emergent methodologies that challenge traditional research frameworks, encouraging transformative approaches to teaching, learning, meaning-making, and the construction of knowledge. The series invites contributions that explore how game mechanics, narrative structures, and immersive environments are reshaping learning practices across disciplines. From theoretical explorations of ludic strategies to applied case studies of gamified pedagogy, Ludic Scholarship emphasizes creativity and academic rigor, inviting works that challenge established conventions. Targeting educators, researchers, and curriculum scholars, this series supports interdisciplinary collaborations and post-qualitative approaches that investigate the dynamic role of games and play in 21st-century education.
2 publications
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Independence in Crisis
The Argentinean Central Bank and their accountability for bureaucratic and political decisions, 1991-2007©2012 Thesis -
Serious Games for Global Education
Digital Game-Based Learning in the English as a Foreign Language (EFL) Classroom©2017 Thesis -
Games, Greek and Pluck
Classicism, Masculinity, Elite Education and British Sport, 1850–1914©2025 Monographs -
Video Game Translation and Cognitive Semantics
©2016 Monographs -
Learning in Video Game Affinity Spaces
©2012 Textbook -
‘Killer Games’ Versus ‘We Will Fund Violence’
The Perception of Digital Games and Mass Media in Germany and Australia©2011 Thesis -
The Concept of the Game in American Literature
True Freedom and a Mistaken Idea of Freedom©2022 Thesis -
Signals, Systems and Sound Synthesis
©2013 Textbook -
Zentralasien und die Weltmächte, oder: «Game Boys» auf Reisen
©2012 Monographs -
The Hebrew Verb «HYH» as a Macrosyntactic Signal
The Case of «wayhy» and the Infinitive with Prepositions «Bet» and «Kaf» in Narrative Texts©2008 Thesis -
Kompetitive Multiplayer Games in der Schule
Der Einsatz einer Lernspielplattform im Fremdsprachenunterricht©2011 Thesis