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War/Play

Video Games and the Militarization of Society

Series:

John Martino

The impact that First Person Shooter video games have had on the evolution of youth culture over a decade or more has been the focus of attention from political leaders; medical and legal specialists; and the mass media. Much of the discussion concerning these games has focused on the issues of the violence that is depicted in the games and on the perceived psychological and social costs for individuals and society. What is not widely canvassed in the public debate generated by violent video games is the role that military-themed games play in the wider process of militarization. The significance of this genre of gaming for the creation of a militarized variant of youth culture warrants closer interrogation. War/Play critically examines the role that militarized video games such as Call of Duty play in the lives of young people and the impact these games have had on the evolution of youth culture and the broader society. The book examines and critiques the manner in which the habits and social interactions of young people, particularly boys and young men, have been reconfigured through a form of pedagogy embedded within this genre.

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2001: A Space Odyssey, 80 A Aarseth, E.J., 5, 6, 77 A-bomb, 17 Abu Ghraib prison, 26 accident porn, 61 Act of Valor, 35, 36 The Administration of Fear, 51 adolescence, 45, 47–48 Adorno, T., 57, 89 advanced capitalism, 88, 90, 111 Afghanistan, 2, 10, 18, 22, 23, 24, 68, 108, 124, 125, 128, 132, 140, 158, 160 After Action Review, 117 Algeria, 158 Alien: Isolation, 78 Allen, R., 5, 67, 74, 90, 100, 101, 102, 103 Al-Momani, M., 46 American Entertainment Standards Ratings Board, 105 American political form, 144–49 Americanization, 150–51 America’s Army, 7, 67, 68, 69, 71, 73, 75, 76, 94, 100, 103–9, 116, 119 America’s Army PC Game Vision and Realization, 108 America’s Army: Proving Ground, 74, 106 Anderson, C.A., 87 Anglosphere, 150 Angry Birds, 79, 100 anticipatory socialization, 117 anticommunist propaganda, 15 Arab Spring, 46, 158 Arendt, H., 128, 129 Arizona State University, 132 Arkin, W.M., 40 armament culture, 138, 139 Armit, I., 13 Army Games Project, 105 Arnold, M., 49 182 war/play: video games and the militarization of society Asaro, P.M., 124, 128 Assessing Talent, 104 Au, W.J., 68, 108 authoritarian populism, 40 Avant, D.D., 41 Axe, D., 134 B Bacevich, A., 24, 90 Bachman, V., 2 Barnes, T.J., 5, 73, 89, 90 Batat, W., 54, 56 Battlefield, 76, 109, 116 Battlefield 4, 134, 135, 163 Baudrillard, J., 82, 143 Bauman, Z., 130, 131 Behemoth, 20 Beier, J.M., 110 Bell Helicopter Armed Forces Bowl, 111 Benjamin, M., 128 Bennett, A., 45,...

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