Edited By Bünyamin Ayhan
This book presents a collection of papers by researchers from several different institutions on a wide range of digital issues.
Digitalization describes the phenomenon of how knowledge is processed and the processed knowledge provides social transformations beyond digitization, interaction, annihilation of time and space, the phenomenon of usage in multimedia. Transformed is not only the society but also its mentality. Digitalization reveals a sui generis digimodern process by processing modern structures with the help of compulsory tools. This process is a reconstruction of social structures and institutions on the basis of the digitalization perspective. Each social institution adapts this process and provides a contribution to the digitalization of society.
Historical Development of Games and Digital Games as a Product of the Culture Industry (Selahattin Çavuş)
| 135 →
Asst. Prof. Selahattin Çavuş*
Historical Development of Games and Digital Games as a Product of the Culture Industry1
Games do not stimulate the mind but children grow wiser by playing them. Mevlana
Man reveals himself by the games he plays. Christian G. Salzmann
Although it is unknown how and in what circumstances games came into being, they are considered a part of the cultural existence of man. It is possible to trace the first instances on record of games, which have made a great contribution to the development of social culture, to around 3000 BC. Physical and mental activity, and even violence-based games, are commonly seen throughout history, sometimes in a political context and sometimes as part of the cultural life of the community. Used for the consolidation of power in Europe, games were seen as a mental and physical (sporting) event in Asian societies. While games requiring strength are seen as part of the struggle for existence against slavery, sports competitions are perceived as an indication of the struggle of humans with nature. However, community life began to experience dramatic changes with the onset of industrialization. Inventions that have made life easier have affected human behavior, which led to changes in everyday practices. While the human-nature relationship was in the foreground until recently, modernization constructed a human-screen relationship. The masses therefore have tended to move from real spaces toward virtual spaces. In this sense, it...
You are not authenticated to view the full text of this chapter or article.
This site requires a subscription or purchase to access the full text of books or journals.
Do you have any questions? Contact us.Or login to access all content.