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Digital Fandom

New Media Studies

by Paul Booth (Author)
©2010 Textbook XIV, 231 Pages
Series: Digital Formations, Volume 68

Summary

This book re-evaluates the way we examine today’s digital media environment. By looking at how popular culture uses different digital technologies, Digital Fandom bolsters contemporary media theory by introducing new methods of analysis. Using the exemplars of alternate reality gaming and fan studies, this book takes into account a particular «philosophy of playfulness» in today’s media in order to establish a «new media studies».
Digital Fandom augments traditional studies of popular media fandom with descriptions of the contemporary fan in a converged media environment. The book shows how changes in the study of fandom can be applied in a larger scale to the study of new media in general, and formulates new conceptions of traditional media theories.

Details

Pages
XIV, 231
Year
2010
ISBN (Hardcover)
9781433110719
Language
English
Keywords
Fan Media Studies Cult Television Popular Culture New Media Technology Social Media
Published
New York, Bern, Berlin, Bruxelles, Frankfurt am Main, Oxford, Wien, 2010. XIV, 231 pp.

Biographical notes

Paul Booth (Author)

Paul Booth is an assistant professor in communication at DePaul University. He studies the confluence of traditional and digital media, narrative, popular culture, television and film. He has published articles in Critical Studies in Media Communication, Journal of Narrative Theory, and Narrative Inquiry.

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Title: Digital Fandom