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Publication Schedule
Open Access
Year
-
Learning through Digital Game Design and Building in a Participatory Culture
An Enactivist Approach©2014 Textbook -
Good Video Games and Good Learning
Collected Essays on Video Games, Learning and Literacy, 2nd Edition©2007 Textbook -
Current Trends on Digital Technologies and Gaming for Teaching and Linguistics
©2023 Edited Collection -
Learning in Video Game Affinity Spaces
©2012 Textbook -
Kompetitive Multiplayer Games in der Schule
Der Einsatz einer Lernspielplattform im Fremdsprachenunterricht©2011 Thesis -
Voyage across a Constellation of Information
Information Literacy in Interest-Driven Learning Communities©2014 Monographs -
A New Literacies Sampler
©2007 Textbook -
Discovering the New Place of Learning
©2022 Edited Collection -
New Ways to Teach and Learn in China and Finland
Crossing Boundaries with Technology©2016 Edited Collection