Worlds in Play
International Perspectives on Digital Games Research
©2007
Textbook
X,
352 Pages
Series:
New Literacies and Digital Epistemologies, Volume 21
Summary
Worlds in Play, a map of the «state of play» in digital games research today, illustrates the great variety and extreme contrasts in the landscape cleft by contemporary digital games research. The chapters in this volume are the work of an international review board of seventy game-study specialists from fields spanning social sciences, arts, and humanities to the physical and applied sciences and technologies. A wellspring of inspiring concepts, models, protocols, data, methods, tools, critical perspectives, and directions for future work, Worlds in Play will support and assist in reading not only within, but across fields of play – disciplinary, temporal, and geographical – and encourage all of us to widen our focus to encompass the omni-dimensional phenomenon of «worlds in play.»
Details
- Pages
- X, 352
- Publication Year
- 2007
- ISBN (Softcover)
- 9780820486437
- Language
- English
- Keywords
- Aufsatzsammlung Computerspiel Forschung Digital game Digital game research Video game Play
- Published
- New York, Bern, Berlin, Bruxelles, Frankfurt am Main, Oxford, Wien, 2007. X, 352 pp., num. fig.
- Product Safety
- Peter Lang Group AG