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Adolescents’ Online Literacies

Connecting Classrooms, Digital Media, and Popular Culture – Revised edition

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Edited By Donna E. Alvermann

This revised edition of Adolescents’ Online Literacies: Connecting Classrooms, Digital Media, and Popular Culture features a variety of digital tools for humanizing pedagogy. For example, the book examines numerous artistic representations of young people’s self-selected graphic novels and fan fiction as part of an in-class multi-genre unit on fandom. This edition makes concrete connections between what the research portrays and what teachers, school librarians, and school media specialists know to be the case in their interactions with young people at the middle and high school level. The contributors of these chapters – educators, consultants, and researchers who span two continents – focus on ways to incorporate and use the digital literacies that young people bring to school.
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Contributors

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DONNA ALVERMANN is the University of Georgia Appointed Distinguished Research Professor of Language and Literacy Education. Formerly a classroom teacher in Texas and New York, she presently works with graduate level students. Her research focuses on young people’s digital literacies and uses of popular media. She has authored (singly and with others) articles published in AERJ, RRQ, JLR, and JAAL. Her co-authored and co-edited books include: Adolescents and Literacies in a Digital World; Reconceptualizing the Literacies in Adolescents’ Lives (3rd ed.); Adolescents’ Online Literacies: Connecting Classrooms, Digital Media, and Popular Culture (revised ed., 2016); and Bring It to Class: Unpacking Pop Culture in Literacy Learning. Her website (www.becoming3lectric.com) is a hub for studying and disseminating “original” and remixed work under a Creative Commons license.

CATHERINE BEAVIS is Professor of Education at Griffith University, Australia. She researches in the areas of English and Literature Education, and on digital culture, young people and new media. Her research has a particular focus on digital games and young people’s engagement with them, the changing nature of text, and the implications of young people’s experience of the online world for literacy, pedagogy and curriculum. Recent publications include Digital Games: Literacy in Action (with Joanne O’Mara and Lisa McNeice), and ← 211 | 212 → Literacy in 3d: An Integrated Perspective in Theory and Practice (with Bill Green). She publishes in the Journal of Adult and Adolescent Literacy, e-learning, Digital Media, Learning, Media and Technology and English in Australia.

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