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New Creativity Paradigms

Arts Learning in the Digital Age


Kylie Peppler

Commissioned by the Wallace Foundation, this book explores research indicating that youth are learning new ways to engage in the arts on their own time and according to their own interests. Digital technologies, such as production tools and social media, allow youth to create and share their art. Kylie Peppler urges educators and policy makers to take advantage of «arts learning opportunities» and imagine a school setting where young people are driven by their own interests, using tablets, computers, and other devices to produce visual arts, music composition, dance, and design. This book gives educators an understanding of what is happening with current digital technologies and the opportunities that exist to connect to youth practice, and raises questions about why we don’t use these opportunities more frequently.
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This report wouldn’t have been possible without the hard work and dedication of my students and staff. They helped organize the literature; uncover new communities, tools, and ideas; and aid in the initial outline and conceptualization of the field. I owe an immense amount of thanks to:

Michael Downton, for spearheading the literature review on the impact of new technologies on music learning as well as much of the work editing the final draft of the report. Diane Glosson, for providing reviews of manga, comics, animation, and interim deliverables. Rafi Santo, for uncovering the literature on virtual communities, fan fiction, and creative writing and also spearheading our reference organization in Mendeley throughout the process. Kate Shively, for spearheading the literature review on photography, visual arts, and museums, as well as maintaining the appendices and delivery schedule. Maria Solomou, for assisting with the literature review on video games, 3D virtual building and other areas featured in the report. Charlene Volk, for assisting wherever there was a need and spearheading the reviews on visual arts, theater, film, dance, video games, and machinima as well as assistance in other aspects of the report. Cagri Yildirim, for assisting with the literature reviews on media arts and grassroots organizing. Benjamin Zaitlen, for assisting with the dance and DIY literature reviews as well as helping to organize everything in the early stages.

As we were conducting our review, we had periodic email conversations, phone conferences and meetings with notable scholars...

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