Arts Learning in the Digital Age
2. How Are Youths Creatively Using Digital Technology?
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HOW ARE YOUTHS CREATIVELY USING DIGITAL TECHNOLOGY?
This section brings together survey research on the availability and use of digital technologies by young people, focusing on creative uses of media. By exploring access to new digital technologies and the degree to which young people are participating in creative production and consumption, we hope to outline a fertile landscape for sowing interest-driven arts learning.
Two main studies inform our work: The first comes from the Pew Internet & American Life Project, which features a callback telephone survey of a randomly generated sample of 935 households with youths ages 12–17 years old (Lenhart & Madden, 2007).(1) Parents and children both responded to questions. The second study comes from the Kaiser Family Foundation. Its report, Generation M2: Media in the Lives of 8- to 18-year-olds, features a nationally representative sample of 2,002 students ages 8-18, along with a sub-sample of 702 respondents who kept a seven-day media use diary (Rideout, Foehr, & Roberts, 2010). When referring to findings from this report, we focus on teen groups wherever possible (ages 15–18).
Ownership and Use of Media
From the Kaiser report, we know that youths are spending a tremendous amount of time using media—an average of 7 hours and 38 minutes a day. Additionally, because youths are using more than one medium at a time (multi-tasking), they are actually packing 10 hours and 45 minutes worth of...
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