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Publication Schedule
Open Access
Year
-
Digital Competence Development in Higher Education
An International Perspective©2015 Edited Collection -
Learning through Digital Game Design and Building in a Participatory Culture
An Enactivist Approach©2014 Textbook -
Digital Literacies in Education
Creative, Multimodal and Innovative Practices©2014 Edited Collection -
Good Video Games and Good Learning
Collected Essays on Video Games, Learning and Literacy, 2nd Edition©2007 Textbook -
New Ways to Teach and Learn in China and Finland
Crossing Boundaries with Technology©2016 Edited Collection -
Digital Youth Praxis
©2019 Textbook -
Building Kids' Citizenship Through Community Engagement
©2018 Textbook -
Digital Disruption
The Future of Work, Skills, Leadership, Education, and Careers in a Digital World©2018 Textbook -
Unprepared for What We Learned
Six Action Research Exercises That Challenge the Ends We Imagine for Education©2018 Monographs -
Digital Storytelling in Second and Foreign Language Teaching
©2020 Monographs -
Critical Digital Making in Art Education
©2020 Textbook -
Mobile Education
Personalised Learning and Assessment in Remote Education: A Guide for Educators and Learners©2021 Monographs -
Adolescents and Literacies in a Digital World
©2005 Textbook -
Configuring History
Teaching the Harlem Renaissance through Virtual Reality Cityscapes©2006 Textbook -
Media, Learning, and Sites of Possibility
©2008 Textbook -
A New Literacies Sampler
©2007 Textbook