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  • Title: Gaming SEL

    Gaming SEL

    Games as Transformational to Social and Emotional Learning
    by Matthew Farber (Author) 2021
    ©2021 Textbook
  • Title: Learning to Play

    Learning to Play

    Exploring the Future of Education with Video Games
    by Myint Swe Khine (Volume editor) 2010
    ©2011 Textbook
  • Title: Video Game Translation and Cognitive Semantics

    Video Game Translation and Cognitive Semantics

    by Mateusz Sajna (Author) 2016
    ©2016 Monographs
  • Title: Current Trends on Digital Technologies and Gaming for Teaching and Linguistics

    Current Trends on Digital Technologies and Gaming for Teaching and Linguistics

    by Inmaculada Clotilde Santos Díaz (Volume editor) Milagros Torrado Cespón (Volume editor) José María Díaz Lage (Volume editor) Sidoní López Pérez (Volume editor) 2023
    ©2023 Edited Collection
  • Title: Head Game

    Head Game

    Mental Health in Sports Media
    by Andrew C. Billings (Author) Scott Parrott (Author) 2023
    ©2023 Textbook
  • Title: Multidisciplinary Perspectives on Narrative Aesthetics in Video Games

    Multidisciplinary Perspectives on Narrative Aesthetics in Video Games

    by Deniz Denizel (Volume editor) Deniz Eyüce Sansal (Volume editor) Tuna Tetik (Volume editor) 2021
    ©2021 Edited Collection
  • Title: Contemporary Topics in Computer Graphics and Games

    Contemporary Topics in Computer Graphics and Games

    Selected Papers from the Eurasia Graphics Conference Series
    by Veysi İşler (Volume editor) Haşmet Gürçay (Volume editor) Hasan Kemal Süher (Volume editor) Güven Çatak (Volume editor) 2019
    ©2020 Edited Collection
  • Title: Analysing English as a Lingua Franca in Video Games

    Analysing English as a Lingua Franca in Video Games

    Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions
    by Pietro Luigi Iaia (Author) 2016
    ©2016 Monographs
  • Title: Learning through Digital Game Design and Building in a Participatory Culture

    Learning through Digital Game Design and Building in a Participatory Culture

    An Enactivist Approach
    by Qing Li (Author) 2013
    ©2014 Textbook
  • Title: Gamify Your Classroom

    Gamify Your Classroom

    A Field Guide to Game-Based Learning
    by Matthew Farber (Author)
    ©2015 Textbook
  • Title: Gamify Your Classroom

    Gamify Your Classroom

    A Field Guide to Game-Based Learning
    by Matthew Farber (Author) 2014
    ©2015 Textbook
  • Title: Gamify Your Classroom

    Gamify Your Classroom

    A Field Guide to Game-Based Learning – Revised edition
    by Matthew Farber (Author) 2018
    ©2017 Textbook
  • Title: Fun for All

    Fun for All

    Translation and Accessibility Practices in Video Games
    by Carmen Mangiron (Volume editor) Pilar Orero (Volume editor) Minako O‘Hagan (Volume editor) 2014
    ©2014 Edited Collection
  • Title: Playing with Virtuality

    Playing with Virtuality

    Theories and Methods of Computer Game Studies
    by Benjamin Bigl (Volume editor) Sebastian Stoppe (Volume editor) 2013
    ©2013 Edited Collection
  • Title: The Rise of Tech Giants

    The Rise of Tech Giants

    A Game Changer in Global Finance and Politics
    by Nicola Bilotta (Volume editor) Simone Romano (Volume editor) 2019
    ©2019 Edited Collection
  • Title: Tweets from the Campaign Trail

    Tweets from the Campaign Trail

    Researching Candidates’ Use of Twitter During the European Parliamentary Elections
    by Alex Frame (Volume editor) Arnaud Mercier (Volume editor) Gilles Brachotte (Volume editor) Caja Thimm (Volume editor) 2017
    ©2016 Conference proceedings
  • Title: An Anglian Alliance: Place-Name Tracing the Iclingas and Wicingas
  • Title: The Work of Play

    The Work of Play

    Meaning-Making in Videogames
    by Aaron Chia Yuan Hung (Author) 2021
    ©2011 Textbook
  • Title: A Fateful Love

    A Fateful Love

    Essays on Football in the North-East of England 1880-1930
    by Gavin Kitching (Author) 2021
    ©2021 Monographs
  • Title: Voyage across a Constellation of Information

    Voyage across a Constellation of Information

    Information Literacy in Interest-Driven Learning Communities
    by Crystle Martin (Author) 2013
    ©2014 Monographs
  • Title: TYA, Culture, Society

    TYA, Culture, Society

    International Essays on Theatre for Young Audiences- A Publication of ASSITEJ and ITYARN
    by Manon van de Water (Volume editor) 2012
    ©2012 Conference proceedings
  • Title: Play and Social Justice

    Play and Social Justice

    Equity, Advocacy, and Opportunity
    by Olga S. Jarrett (Volume editor) Vera L Stenhouse (Volume editor) John A. Sutterby (Volume editor) Michael M. Patte (Volume editor) 2023
    ©2023 Textbook
  • Title: Globalization of the Content

    Globalization of the Content

    Critical Cases from Media, Communication, and Art in Turkey
    by Tuna Tetik (Volume editor) Hasan Kemal Süher (Volume editor) Ömer Vatanartıran (Volume editor)
    ©2024 Edited Collection
  • Title: Media Convergence – Approaches and Experiences

    Media Convergence – Approaches and Experiences

    Aftermath of the «Media Convergence – Konwergencja Mediów – Medienkonvergenz» Conference, Jesuit University «Ignatianum», Cracow, Poland, 17-18 March 2011
    by Renata Szczepaniak (Volume editor) 2013
    ©2013 Edited Collection
  • Title: Independence in Crisis

    Independence in Crisis

    The Argentinean Central Bank and their accountability for bureaucratic and political decisions, 1991-2007
    by Juan Miguel Rodríguez López (Author) 2012
    ©2012 Thesis
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