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Good Video Games and Good Learning
Collected Essays on Video Games, Learning and Literacy, 2nd Edition©2007 Textbook -
Video Game Translation and Cognitive Semantics
©2016 Monographs -
Multidisciplinary Perspectives on Narrative Aesthetics in Video Games
©2021 Edited Collection -
Learning in Video Game Affinity Spaces
©2012 Textbook -
Analysing English as a Lingua Franca in Video Games
Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions©2016 Monographs -
ICCA – Industries culturelles, création, numérique
ICCA – Cultural industries, artistic creation, digital technologyISSN: 2506-8741
Under the aegis of the LABEX ICCA (LABoratoire d’EXcellence ICCA) research centre, this collection contains the results of research into various cultural industries, in both traditional fields – such as the film industry, television, music or print publishing – and more recent fields such as video or video games. It focuses on an interdisciplinary perspective for studying the means of mediation and promotion, the consumption practices and the transformations induced by underlying trends such as globalisation and digitisation, which radically change both the processes for creating content and the ways of funding and distributing the content produced. Sous l’égide du LABoratoire d’EXcellence ICCA (Industries Culturelles et Création Artistique), cette collection réunit les résultats de recherches consacrées aux différentes industries culturelles, traditionnelles comme le cinéma, la télévision, la musique ou l’édition, ou plus récentes comme la vidéo ou le jeu vidéo. Elle privilégie une perspective interdisciplinaire pour étudier les dispositifs de médiation et de promotion, les pratiques de consommation et les mutations induites par des mouvements de fond comme la mondialisation ou la numérisation, qui bouleversent aussi bien les processus de création des contenus que les modes de financement et de distribution de la production.
15 publications
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The Mobile Media Reader
©2012 Textbook -
Iraq War Cultures
©2011 Textbook -
Subjective Experiences of Interactive Nostalgia
©2019 Textbook -
TYA, Culture, Society
International Essays on Theatre for Young Audiences- A Publication of ASSITEJ and ITYARN©2012 Conference proceedings -
A New Literacies Sampler
©2007 Textbook -
Transformation of the Industry in a Brand New Normal:
Media, Music, and Performing Arts©2022 Edited Collection