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  • Title: .edu

    .edu

    Technology and Learning Environments in Higher Education
    by Tracey Wilen-Daugenti (Author) 2017
    ©2009 Textbook
  • Title: Learning to Play

    Learning to Play

    Exploring the Future of Education with Video Games
    by Myint Swe Khine (Volume editor) 2010
    ©2011 Textbook
  • Title: Good Video Games and Good Learning

    Good Video Games and Good Learning

    Collected Essays on Video Games, Learning and Literacy, 2nd Edition
    by James Paul Gee (Author) 2013
    ©2007 Textbook
  • Title: Leadership, Equity, and Social Justice in American Higher Education

    Leadership, Equity, and Social Justice in American Higher Education

    A Reader
    by C.P. Gause (Volume editor) 2017
    ©2017 Textbook
  • Title: Worlds in Play

    Worlds in Play

    International Perspectives on Digital Games Research
    by Suzanne de Castell (Volume editor) Jennifer Jenson (Volume editor)
    ©2007 Textbook
  • Title: A New Literacies Sampler

    A New Literacies Sampler

    by Michele Knobel (Volume editor) Colin Lankshear (Volume editor)
    ©2007 Textbook
  • Title: Mirror Images

    Mirror Images

    Popular Culture and Education
    by Diana Silberman-Keller (Volume editor) Zvi Bekerman (Volume editor) Henry A. Giroux (Volume editor) Nicholas C. Burbules (Volume editor)
    ©2008 Textbook
  • Title: Sporting Rhetoric

    Sporting Rhetoric

    Performance, Games, and Politics
    by Barry Brummett (Volume editor)
    ©2009 Textbook
  • Title: Digital Cityscapes

    Digital Cityscapes

    Merging Digital and Urban Playspaces
    by Adriana de Souza e Silva (Volume editor) Daniel M. Sutko (Volume editor)
    ©2009 Textbook
  • Title: Perceiving Play

    Perceiving Play

    The Art and Study of Computer Games
    by Torill Elvira Mortensen (Author)
    ©2009 Textbook
  • Title: Iraq War Cultures

    Iraq War Cultures

    by Cynthia Fuchs (Volume editor) Joe Lockard (Volume editor)
    ©2011 Textbook
  • Title: Leet Noobs

    Leet Noobs

    The Life and Death of an Expert Player Group in "World of Warcraft</I>
    by Mark Chen (Author)
    ©2012 Textbook
  • Title: Learning in Video Game Affinity Spaces

    Learning in Video Game Affinity Spaces

    by Elisabeth R. Hayes (Volume editor) Sean C. Duncan (Volume editor)
    ©2012 Textbook
  • Title: The Mobile Media Reader

    The Mobile Media Reader

    by Noah Arceneaux (Volume editor) Anandam Kavoori (Volume editor)
    ©2012 Textbook
  • Title: Girls, Cultural Productions, and Resistance

    Girls, Cultural Productions, and Resistance

    by Michelle S. Bae (Volume editor) Olga Ivashkevich (Volume editor)
    ©2012 Textbook
  • Title: The Work of Play

    The Work of Play

    Meaning-Making in Videogames
    by Aaron Chia Yuan Hung (Author) 2021
    ©2011 Textbook
  • Title: Living Virtually

    Living Virtually

    Researching New Worlds
    by Don Heider (Volume editor)
    ©2009 Textbook
  • Title: Head Game

    Head Game

    Mental Health in Sports Media
    by Andrew C. Billings (Author) Scott Parrott (Author) 2023
    ©2023 Textbook
  • Title: Play and Social Justice

    Play and Social Justice

    Equity, Advocacy, and Opportunity
    by Olga S. Jarrett (Volume editor) Vera L Stenhouse (Volume editor) John A. Sutterby (Volume editor) Michael M. Patte (Volume editor) 2023
    ©2023 Textbook
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