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Publication Schedule
Open Access
Year
-
Who Do They Think They Are?
Teenage Girls and Their Avatars in Spaces of Social Online Communication©2010 Textbook -
Learning through Digital Game Design and Building in a Participatory Culture
An Enactivist Approach©2014 Textbook -
From Digital to Analog
«Agrippa» and Other Hybrids in the Beginnings of Digital Culture©2015 Textbook -
Unsettling Research
Using Critical Praxis and Activism to Create Uncomfortable Spaces©2015 Textbook -
Designing Online Communities
How Designers, Developers, Community Managers, and Software Structure Discourse and Knowledge Production on the Web©2015 Textbook -
Adolescents’ Online Literacies
Connecting Classrooms, Digital Media, and Popular Culture – Revised edition©2016 Textbook -
Good Video Games and Good Learning
Collected Essays on Video Games, Learning and Literacy, 2nd Edition©2007 Textbook -
New Media, Communication, and Society
A Fast, Straightforward Examination of Key Topics©2019 Textbook -
Literacy and Orality at Work
©2021 Textbook -
Curriculum in the Postmodern Condition
©2000 Textbook