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Publication Schedule
Open Access
Year
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Contemporary Topics in Computer Graphics and Games
Selected Papers from the Eurasia Graphics Conference Series©2020 Edited Collection -
Analysing English as a Lingua Franca in Video Games
Linguistic Features, Experiential and Functional Dimensions of Online and Scripted Interactions©2016 Monographs -
Playing Games of Sense in Edwin Morgan’s Writing
©2016 Monographs -
Building Europe with the Ball
Turning Points in the Europeanization of Football, 1905–1995©2016 Edited Collection -
European Football During the Second World War
Training and Entertainment, Ideology and Propaganda©2018 Edited Collection -
Subjective Experiences of Interactive Nostalgia
©2019 Textbook -
Madness in the Woods: Representations of the Ecological Uncanny
©2020 Edited Collection